With Frozen Skies currently in layout and a (hopeful) release of some point in the next 2-3 months, its time to take a look at a future project. Skies of Crimson is one of those future project and is a supplement for Frozen Skies that focuses mainly on the sky pirates aspect of the setting. This week's post is more of a brainstorm/list of initial ideas of stuff that I'd like to include in the book, course theres no telling what may end up in the final product.
Skies of Crimson
The focus of the book is on the sky piracy that exists in the world of Darmonica, so obviously alot of it is going to be focused on sky pirates. But I do intend for some more general stuff that can be used in almost any type of game for Frozen Skies.
*Airship/Skyship Rules:- Covering blimps, zeppelins and of course Darmonica's Skyships. Uncertain on whether there'll be construction rules or just different examples given and how to handle them in combat.
*More Aircraft:- Yeah, this was probably a given. Probably try to do some non-Commonwealth planes.
*More Gear:- Stuff like aircraft weapons in the form of aerial torpedoes and specialist gear for boarding actions.
*Base Building/Airfield Rules:- Partially inspired by the Lodge rules in Rippers and the campaign rules from the Zeppelins & Bombers supplement for the old Crimson Skies game.
*Broken Spires:- A chapter on Frozen Skies' sky pirate haven wouldn't go amiss.
*NPCs & Beasts:- Sky pirates is an obvious one here, plus notable characters in Broken Spires.
Thats my initial thoughts on possible content, though I'm sure there be some great suggestions offered.