Monday, 3 February 2020

State of the Press: February 2020

So here we are, now getting into February as the year marches onwards to spring. This also means a new post from Utherwald Press as part of the monthly schedule it's now operating on. This month I have a couple of things to talk about, so stay tuned.

Like this new monthly format? Got suggestions? Please comment!

Frozen Skies

I'm still hopeful that Frozen Skies will get updated and released for SWADE later this year, though progress on that front have admittedly been slow due to reasons highlighted in my last post.

That said, recently managed to get some playtesting in.

Granted it was almost last minute as there was a tiny turnout for my regular gaming group, but useful all the same. It was a chance to try out aerial combat with a hex grid, something that seemed to help alot with the position of planes and the players seemed to like it. It worked, though there is still room for improvement.

*For ranges I went with dividing them by 50 to determine the number of hexes, though this seems too short and so I'm considering changing this. At present I'm trying to decide whether the ranges should be divided by 25 or 30, leaning towards the latter as it would fit in better with ranges in Savage Worlds.

*Manoeuvrers is something that needs to be expanded upon and tidied up a little, also ties in with movement. What I have is functional, but could be better.

*I'm seriously considering dropping the Evasion stat for aircraft, penalties in Savage Worlds (recoil, movement, range, etc) already make aircraft difficult enough to hit as it is.

Positioning and facing are going to be pretty important with this version, so this is going to be an area that will need some focus. Still a step in the right direction and it seems to work, which is good enough for me.

CON-tingency 2020

This was a local convention that I attended for the first time, though only as a trader and I 'commuted' from home for each of the four days I attended.

It was a very friendly convention with a strong focus on games, probably amongst the smallest and slowest 'trade hall' I've experienced at a convention. Other than food and fuel for the car, it was straight up profit and so I can't complain. Do plan to attend next year, bit better organised and perhaps get some gaming in including running some Frozen Skies.

Some positives is that I've now invested in a card reader to help boost sales and I may be able to get Frozen Skies picked up by Leisure Games here in the UK.

Going Forward

Really just a general checklist for whats planned/wish to achieve this year.

*More playtesting.

*Finish updating Frozen Skies.

*Attend Diceni in Norwich in May.

Monday, 6 January 2020

State of the Press 2020

Its the beginning of a new year, and decade, so time to reveal how things currently stand with Utherwald Press. There are some changes ahead, though I'm going to have to be a little personal here in order to give context and explain my decisions behind the changes. Though I will also be setting out my goals for what I want to achieve this year, something which I am hopeful I will achieve.

Less Is More

OK, lets start with the change.

From this point forward I'll be reducing my post rate on the blog down to once a month.

Part of this stems from a burnout and part of it stems from more personal reasons, both kinda overlap with one another. I feel that the writing of my blog posts have suffered over the past few months, some of this has been down to bit of a burnout as I've increasingly struggled to think of stuff to write and accordingly my posts have suffered.

There have also been changes to my personal circumstances in the past few months, less than ideal changes. Others already know alot of the details, though I'm only going to briefly summarize here; Recently gained the tenancy of where I live from a relative, this has brought a sudden increase in my monthly outgoings and has resulted in having to claim state benefits to help cover the rent and bills (with all the 'joy' that entails).

Never been flushed with cash, even working a 36+ hours a week retail job, and so my available funds for Utherwald related projects have effectively dwindled to nothing. So this is a less than ideal situation I find myself in, thankfully I do have a plan to improve things; I've currently started doing a bookkeeping course in an attempt to change careers and get a job with better hours and pay. If I can do this it'll mean more time and thus funds to put towards getting my various RPG stuff done.

So the burnout couple with needing to get this course done has resulted in me deciding to cut down on the blog posts. This would give me plenty of time to work on the course and hopefully get it down quicker, additionally it may help me improve the quality of my posts as I'll have more time to think them over and work on them.

Hopefully that gives people a clear idea of what is currently happening and why I've decided to make changes.


Right at the start of the blog post I mentioned there are some goals planned for this year, I have a couple.

My main goal is to finish getting Frozen Skies updated for SWADE and thus a new version released, lack of funds here means this one is going to be delayed and I'm in two minds in trying to crowd fund what I need. That said, things are set up ready for when I've finished the updates and rewrites in addition to having the cash needed to get it done....just very dependent on that last bit.

My second, more modest, goal is getting the blog updated and rethinking my approach to both Social Media and Patreon.

So thank you all for your support and I wish everyone good fortunes in the year/decade ahead!