Monday, 18 November 2019

The Airman's Gazetteer: Colony of Orduesh

Little bit of a chance of pace, a return to the Airman's Gazetteer series to expand the world of Darmonica. This week is a look at something that has been mentioned previously; the Commonwealth Colony of Orduesh. This desert outpost is surrounded by hostile lands and border skirmishes are a way of life, yet the Commonwealth still holds onto it.

Source: RAF Museum

Desert Days

The Colony of Orduesh is centered round the city of the same name, originally part of the Holy Sodkan Empire but later acquired via treaty by the Commonwealth following a past conflict. It lies at the eastern end of the Mammut Sea, the Commonwealth's only port on that body of water. With the sea to the west, it is bordered on its three other sides by the desolute deserts of the Sultanate of Taramate has grown increasingly hostile to the Commonwealth in recent years.

So why does the Commonwealth maintains this outpost?

The answer is complex.

First and foremost is that Orduesh is a major source of Aerothium for the Commonwealth, providing lift gas for the aero-vessels of the Royal Aero-Fleet and Commonwealth aligned trade consortiums. There are a number of mines were the raw mineral is extracted before being shipped to the refinery in Orduesh City and processed into its gas form. Since it is of such a great strategic importance, elements of the Commonwealth's military guard both related facilities and shipments.

Orduesh is also strategically located, not only on the eastern end of the Mammut Sea but also for its proximity to the Union of Sodkan Republics. This enables the Commonwealth to better maintain relations and even trade with the Republics, in addition to providing a route for Commonwealth agents to get in and out of the Iron Collective. Though it does make the colony vulnerable to sky pirates operating out of the Republics.

Use In Games

Orduesh could provide an interesting alternative to Alyeska, there are more major factions at play and their respective interests clash with one another. There is conflict between the Commonwealth and Taramate, as well as occasional clashes with the Republics and sky pirates. There is also the chance of doing dangerous, but highly profitable, smuggling runs into both the Sultanate and the Iron Collective. Orduesh could also serve as the base for a campaign revolving round Commonwealth operatives taking action against the Collective or getting involved in the politics of the Republics.

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