First week is now behind us and the project is gaining more exposure, more hits and more shares.
The next three weeks will count every bit as we get closer to our target goal, though thanks once again to those who have already backed and also to those who've helped by spreading the word.
As promised, another preview from the book in the form of a notable NPC.
Carl 'Judge' Kingsley
A veteran of the trenches during the Last War Carl Kingsley is a tough man who prefers actions over words. Originally hired by the Lord Governor to be his lackey in the Air Police, Kingsley quickly showed that he was his own man, much to the Lord Governor's dismay. Cleaning up Gravenburgh effectively almost overnight through sheer force of arms by taking out the criminal kingpins, his instant popularity with the townsfolk made it impossible for the Lord Governor to remove Kingsley. This has led to the current tensions between the two, and it is only a matter of time before an outright fight erupts on Gravenburgh's streets when the Lord Governor finally decides to get rid of Kingsley.
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d8
Skills: Fighting d6, Intimidation d6, Knowledge (Law) d6, Notice d6, Persuasion d6, Piloting d8, Shooting d6,
Charisma: -; Pace: 6; Parry: 6; Toughness: 6
Hindrances: Code of Honor, Loyal, Vow (Minor),
Edges: Ace, Combat Reflexes, Command, Steady Hands,
Gear: Edward No.3 Revolver (12/24/48; 2d6+1 damage; RoF 1; Shots 6; Revolver), Dagger (d6+d4).